Archive for the '3d' Category
“2 D blacklight transparency beween 3-D house sequences” artwork by Angela Travis
A short remark: If I should not answer a comment to this blog then the reason for this is definitely not because I want to be unpolite, but because among others I am currently very busy. Sometimes it just may take a while, because some things have to be found out first, like for the case of this comment by a randform reader called H. Düppel, who was complaining that I am doing marketing for a commercial software called Poser.
This blog here receives no payments from any place, on the contrary it costs me actually quite a bit, so if I should talk about a commercial product over here then this is for no marketing reason, but out of a pure personal interest. Moreover I actually rather prefer not to talk too much about commercial things, because I dont like to be part of a marketing campaign, but as said I am not dogmatic about this. So here – so to say as a balance to my previous link to the software poser..:)..a link to the open source software make human, which seems to implement (or is going to implement) the same or better features as Poser.
randform wishes a happy new year to everybody!
just be careful – in particular given the rather bleak economic outlooks it will get even more easy to loose oneself in dreamworlds, so I wouldn’t wonder if the boom of the game industry is going to continue. In this TED video (via serious games) David Perry describes the evolution of video games, however of special interest in this video may be an -what he calls opinion of a student- which is a (realistic?) documentary about a self acclaimed video game addict (second part of the talk, the whole talk is about 20 min). The documentary describes the cognitive changes which are due to excessive video gaming.
I am not so sure wether this comparision was really helpful in this context. As a matter of fact in western countries it is often the poor who have obesity problems. First a diet which is high on carbonhydrates, fat and sugar is often simply cheaper than a high quality fresh (organic) vegetable/low fat diet. Secondly even if you could replace a bad fat meal with simple and low cost but good ingrediences, this often requires a certain degree of diet education and awareness. In particular everybody who finally managed successfully to get rid of the extra load due to excessive heavy calories should be dearned cautious to put on new ones. But this is usually a long and not so easy learning process.
And as it seems for example in the US it is rather that people are lured into an unhealthy food consumption. It is especially the children, which are defenselessly exposed to subtle marketing methods.
According to a study Food and beverage companies spent $1.62 billion to market their products to children in 2006. The FTC study was requested by Congress in response to growing concern about childhood obesity in the United States. The study, did not look directly at the possible link between food and beverage advertising to kids and childhood obesity, but to assume that such a link exists is definitely not too far fetched, a more detailled distinction between advertisements for healthy nutrition versus fast food/soft drinks etc. will give more information.
Over here in Japan the advertisement of food in restaurants is especially interesting to observe. Restaurant/food stands meals are usually modelled in plastic, which looks like Fimo (please see images). This food modeling seems to be a kind of art form, may be similar to food fotography (which uses also often plastic). For me the meals look rather like some futuristc nano food, however given the sucess of this kind of advertisement it is obvious that people feel attracted to this plastic food simulation. Interesting question, why? Because this kind of food cant rott and smell badly?. Because colors and shininess are exagerated and thus better perceptible as a kind of 3D symbol?
after “read the rest of this entry” you can find an artwork by Franziska Assisi (Bosnia) called: “Fimo naschen mit nichtlichtartigem Beschleuni-GEAR”
s-isothermic enneper surface by Tim Hoffmann
Recently the development of planar quadrilateral meshes have become a strong interest in the architectural community due to their potential ease for constructing complex surfaces. A race has begun to develop a system of flat panelization of free form surfaces which would enable large scale, efficient and economic, construction from flat sheet material.
I didnt know that there was an architectural race going on!
The instantreality-framework is a high-performance Mixed-Reality (MR) system, which combines various components to provide a single and consistent interface for AR/VR developers. Those components have been developed at the Fraunhofer IGD and ZGDV in close cooperation with industrial partners.
According to world-nuclear-news.org today -on French President Nicholas Sarkozy`s state visit to China- a deal was signed which ensures that
France’s national nuclear champion Areva will build two power reactors at Taishan, China and undertake a feasibility study for a used nuclear fuel reprocessing plant as part of an Eur8 billion deal ($12 billion).
Areva are also to provide “all the materials and services required to operate” the forthcoming 1600 MWe EPR units, to be sited at Taishan, 100 km southwest of Guangzhou and 150 km west of Hong Kong in Guangdong province.