Archive for January, 2009


Friday, January 30th, 2009


“withoutsockpuppets” artwork by artgroup: “Pump up the Wolumen”

In a previous post/comment I suggested that the genetic information about nowadays people and animals may be an important information to store on a long term basis.

In the comment I gave a rough estimation on how much computers would cost to capture DNA sequences, I did not include maintanance etc., i.e. the computation was only intended to give an faint idea about the costs. And of course one could also think about storing e.g. bones or the easy available hair, from which the DNA can be recovered.

The option should be voluntarily, but easily accessible to everyone, so that diversity is maintained. it should contain extra information, like geographical and birth/death-date and so on.

I put the suggestion here in a blog post in case people want to discuss.


Monday, January 26th, 2009


All issues of Concrete Quarterly. (from 1949 up to 2008) as PDFs.

(via the cartoonist)

on high teach speed

Sunday, January 25th, 2009


A reader called Ingeborg was asking

>>>”Do you think that teaching did impair your research?”


international cafes

Sunday, January 18th, 2009

a post about austrian/german cuisine


on the move

Sunday, January 11th, 2009


“podarki (presents)” by Masha Istchaisl

I am currently too much on the move for blogging, hope to catch up at a higher pace in some weeks.

But I’ll try to answer comments. (e.g. like this one about the storage of genetic information)

Multi-Touch for (and through) audio

Friday, January 2nd, 2009

An amazing Multi-Touch interface for audio applications by Randy Jones:

It is actually a master thesis. Here is his project page.

(via cdm)

happy new year

Thursday, January 1st, 2009

randform wishes a happy new year to everybody!

just be careful – in particular given the rather bleak economic outlooks it will get even more easy to loose oneself in dreamworlds, so I wouldn’t wonder if the boom of the game industry is going to continue. In this TED video (via serious games) David Perry describes the evolution of video games, however of special interest in this video may be an -what he calls opinion of a student- which is a (realistic?) documentary about a self acclaimed video game addict (second part of the talk, the whole talk is about 20 min). The documentary describes the cognitive changes which are due to excessive video gaming.