Archive for June, 2006

carnival in berlin

Sunday, June 4th, 2006

transvestitpapagei.jpg

Despite chilling 17 degrees celsius there is 3 days of “Karnival der Kulturen” in Berlin. Here some pictures from the glorious parade….and as one can see the upcoming soccer world championship is sort of
influential. (more…)

recognizable

Saturday, June 3rd, 2006

coil100.jpg
coil100Tasse.jpg

The images are from the article “Columbia Object Image Library (COIL-100),” by S. A. Nene, S. K. Nayar and H. Murase, (Technical Report CUCS-006-96, February 1996.)
The COIL-100 is a database of 7200 color images of the above 100 objects. Each object was fotographed in 72 different positions, by rotating the above black plate.
The database can be downloaded via ftp from the Columbia University server at: this link.

The collection/database was used in a realtime 100 object recognition system.
I.e. it was made in order to teach a computer to recognize/distinguish the above well chosen ;-) hundred objects. From the intro in the article:” The objects have a wide variety of complex geometric and reflectance characteristics.”

real (android) woman

Friday, June 2nd, 2006

rob1.gif
My little remix of the original video at youtube. :-)
The android is the work of electrical engineers at the University of Osaka.
From the article on national geographic news:

“Repliee Q1 appeared on June 9 at the 2005 World Expo in Japan, where she gestured, blinked, spoke, and even appeared to breathe. …the android is partially covered in skinlike silicone. Q1 is powered by a nearby air compressor, and has 31 points of articulation in its upper body.”

Whatsoever- one thing I learned from the video: real (android?) women wear pink jackets.

Donkey Kong on a sculpture

Thursday, June 1st, 2006
xBlocks.jpg
a literally 3d video game.
From the description on the site: “xBlocks is a convergence between video games & sculpture — liberating play from the screen. It is a mixed reality installation inspired by traditional platform games of the late 1980s such as Super Mario Brothers or Pitfall. Using standard game controllers, two opposing players must help their characters navigate in and around a three dimensional maze. The real challenge comes, not from traditional game mechanics but rather from moving with your character as he sprints around corners and jumps between the installation’s two play surfaces.”

The xblocks 3D maze is a fairly straight und unloaded sculpture. I wonder how a video game could work e.g. on Rodins Burgers of Calais :-O:
Burghers_of_Calais.jpg