{"id":5568,"date":"2014-06-19T22:19:13","date_gmt":"2014-06-19T20:19:13","guid":{"rendered":"http:\/\/www.randform.org\/blog\/?p=5568"},"modified":"2014-06-19T22:19:13","modified_gmt":"2014-06-19T20:19:13","slug":"gamification-for-secret-services","status":"publish","type":"post","link":"https:\/\/www.randform.org\/blog\/?p=5568","title":{"rendered":"gamification for secret services"},"content":{"rendered":"<p><a href=\"http:\/\/www.randform.org\/blog\/wp-content\/2014\/06\/LederhosenIMG_0743-450.jpg\"><img src=\"http:\/\/www.randform.org\/blog\/wp-content\/2014\/06\/LederhosenIMG_0743-450.jpg\" alt=\"\" title=\"LederhosenIMG_0743-450\" width=\"450\" height=\"600\" class=\"aligncenter size-full wp-image-5569\" srcset=\"https:\/\/www.randform.org\/blog\/wp-content\/2014\/06\/LederhosenIMG_0743-450.jpg 450w, https:\/\/www.randform.org\/blog\/wp-content\/2014\/06\/LederhosenIMG_0743-450-225x300.jpg 225w\" sizes=\"(max-width: 450px) 100vw, 450px\" \/><\/a><br \/>\n<span style=\"font-size:80%\">&#8220;In flagranti&#8221;, image from the art series &#8220;detective stories&#8221; by Massimo Mascarpone<\/span><\/p>\n<p>This is just a a very brief follow-up to my last post in which I was looking at the market sizes of virtual assets. <\/p>\n<p><a href=\"https:\/\/www.techdirt.com\/articles\/20140618\/15162127620\/how-nsa-gamified-spying-everyone-with-skilz-points-nsa-analysts.shtml\">techdirt<\/a> has a blog post in which it is described that apparently the NSA uses gamification for making the use of the XKeyscore system more appealing.<\/p>\n<p>I guess although here a game is used as an introduction for a virtual application this type of game wouldn&#8217;t fall into the free-to-play category, from <a href=\"http:\/\/www.superdataresearch.com\/blog\/monetization-is-a-four-letter-word\/\">superdataresearch:<\/a><\/p>\n<blockquote><p>One important trend in this context is the emergence of free-to-play or virtual goods revenue model. It allows the next generation of gamers to try a game before they commit any money, offering them a smooth introduction to games rather than asking for $50-$60 at the door.<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;In flagranti&#8221;, image from the art series &#8220;detective stories&#8221; by Massimo Mascarpone This is just a a very brief follow-up to my last post in which I was looking at the market sizes of virtual assets. techdirt has a blog post in which it is described that apparently the NSA uses gamification for making the [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[15,10,6],"tags":[],"_links":{"self":[{"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5568"}],"collection":[{"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5568"}],"version-history":[{"count":2,"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5568\/revisions"}],"predecessor-version":[{"id":5571,"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=\/wp\/v2\/posts\/5568\/revisions\/5571"}],"wp:attachment":[{"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5568"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5568"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.randform.org\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5568"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}